VIRTUAL BEINGS is based in Paris and was founded in 2016 by Wendelin Reich, a former researcher in social psychology and computer scientist at Stanford, with a special expertise in behavioral AI. We are a mission-driven team who love humans and animals. Together, we are building technology to extend this love from the physical world to the digital world.
We are on a mission to bridge the uncanny valley for AI characters, to populate the virtual world with believable digital life and to offer people the joy of caring for them.
To democratize digital companionship.
We are currently looking for an Unity editor / tools developer. Besides at least 2 years of professional experience with Unity, we are looking for candidates with a proven ability to learn and grow fast within a tight-knit team that’s already changing the game AI landscape.
You’ll be a great fit if
You have a thorough understanding of algorithms, data structures and software architecture.
You have at least two years in-depth experience in Unity & C#.
You’re able to write impeccably clean, robust and well-tested code.
You like cute animals and nice humans.
What you can expect from us
Very attractive salary.
Flexible working hours.
Stock-option plan.
Things to send us
CV.
GitHub page or equivalent.
Any relevant accomplishments.
You don’t have to be an AI guru yet, and we don’t care about your age. What we care about is that you’re willing to learn and grow fast within a tight-knit team that’s already changing the game AI landscape.
You’ll be a great fit if
You have a thorough understanding of algorithms, data structures and software architecture.
You excel at 3D math and college-level physics.
You have at least two years in-depth experience in Unity & C#.
You’re able to write impeccably clean, robust and well-tested code.
You’re driven and you fit well into a tightly knit remote-first team.
You're fluent in English (both spoken and written).
You like cute animals and nice humans.
What you can expect from us
Very attractive salary.
Flexible working hours.
Small ambitious team.
ESOP.
Things to send us
CV, GitHub page or equivalent, any relevant accomplishments.
Your responsibilities will include:
Going through extensive references, analyze animal motions in rigorous detail, help us define new interactive behaviors for our virtual animals.
Craft animations that feel authentic and that range from cute and playful to shy, naughty, bored and excited !
Ensure that animations are compatible with the constraints of our real-time animation engine.
What we expect from you:
You're deeply familiar with at least one standard animation software (Maya, Blender, ...).
You're a fast learner, have a sharp mind and understand the technical side of animation.
You have an eye for animal motion and like to analyze it.
You fit well into a tightly knit remote-first team.
What you can expect from us:
Attractive salary.
Flexible working hours, no crunch.
Small ambitious team.
Things to include
CV, show-reel.
Your responsibilities as a gameplay programmer will include:
Working closely with designers, artists, and other programmers to iterate on gameplay features and ensure a great player experience.
Creating immersive interactions between player, non-player characters and a dynamic game-world.
Developing parts of the game's infrastructure, such as serialization, app store integration and analytics.
Collaborate with the team to build robust, impeccably clean code that's optimized on all platforms.
You'll be a great fit if:
You have a thorough understanding of algorithms, data structures and software architecture.
You have a good understanding of college-level math and physics.
You have at least two years in-depth experience in Unity & C#.
You're able to fearlessly jump into large, existing code bases.
You're driven, creative and you fit well into a tightly knit remote-first team.
You're fluent in English (both spoken and written).
What you can expect from us:
Very attractive salary.
Flexible working hours.
Small ambitious team.
ESOP.
Things to send us:
CV, GitHub page or equivalent, any relevant accomplishments.
We are looking for a Business Developer: someone who is ambitious, highly motivated and has a proven expertise in sales.
Responsibilities
Generate and handle outbound leads and develop new business opportunities based on in-depth understanding of our tech and solutions.
Manage customer relations and provide feedback to the production team.
Follow up with existing customers and ensure the execution of projects meets their satisfaction.
Working closely with community manager and product lead to convert and retain paying customers.
You’ll be a great fit if
You have excellent communication skills, you are high energy and a go-getter.
You have 1-3 years of professional experience in business development. Having worked in XR or gaming industry is a plus.
You are proficient with sales tools and systems, and you are a fast learner.
You like cute animals and nice humans.
What you can expect from us
Base salary plus very attractive performance-driven bonus.
Flexible working hours.
Remote and inclusive team.
Stock-option plan.
What to send us
CV and cover letter