Virtual Beings is based in France and was founded by Wendelin Reich, a former researcher in social psychology and computer scientist at Stanford, with a special expertise in game AI and over 10 years of gamedev experience in VR, AR and Mobile. Our innovative AI engine Rascal created by him over a decade is the tech foundation for our production of interactive virtual characters.
More and more organizations are entering into the metaverse where believable and interactive virtual lives are becoming a necessity and need to grow fast. Games developers are facing bigger challenges for innovations because of ever tougher competition and players' desire for premium AI characters. At the same time, more and more people today seek empathy and connectedness by becoming pet owners, yet an ever-increasing share is unable to take good care of their real pets because they're busy or allergic, therefore they are seeking digital alternatives. We're addressing these problems by making virtual characters that feel alive for and with our partners across platforms.
We are a tech driven company with an ambition to revolutionize AI characters. Tender Paws: A Home For Cats, is our initial proof of concept. While our tech can be applied on all platforms, it is especially well-suited for XR.
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